![]() Potentially hinting at the return of the Taiidan Republic and Taiidan Imperialists who now fight for what remains of Makaan's fallen Vaygr Empire among the already leaderless Vaygr and empowered Hiigarans. Other concept art shows ships designed similarly to the Taiidan Carrier and Ion Cannon Frigate with noticeable Taiidan design characteristics with one image having the carriers colored yellow and a distinct front hangar bay and another with the ion cannon frigates which have the most prevalent Taiidan design characteristics and colored white with a very faint green or grey secondary color on the accompanying vessels.Īnother particular image shows Hiigaran fighter craft scaling a large ship with the distinct Taiidan Imperial color scheme. ![]() ![]() Several shots of concept art show fleets opposing the Hiigarans colored the same bright red as ships from early concept art of the Vaygr with a small number bearing strikingly similar designs and checkered color patterns. Concept art shows a Mothership-class vessel similar in design to the Pride of Hiigara (if not the Pride itself) commanding a fleet of smaller ships in battle, similarly to previous games in the series. The initial teaser trailer features several small ships making a jump through the Eye of Aarran, introduced in the closing cinematic of Homeworld 2. Story Īs yet, the story of Homeworld 3 remains unknown, although it will take place after Homeworld 2. On 10 June 2022, despite assurances that the game would meet its initial launch date of Q4 2022, it was confirmed that the game would release within the first six months of 2023 instead. Within the first month of the campaign, it had accrued over $1 million in additional support from the community. At PAX East, it was announced that Homeworld 3 and Homeworld Mobile are to be developed, alongside an additional Fig Campaign. In March 2019 during PAX East, Gearbox Publishing teased that they are preparing a future for the Homeworld Franchise. From their voices, however, it's clear that Martel and Faylor are smitten with the series, describing the remastering project as a "labor of love." And while they're currently in a "wait-and-see holding pattern," if the demand proves strong enough, then the pair would "love to make Homeworld 3."" - Brian Martel Naturally, sales of the remastered collection will be a big part of it, and a discussion will have to be had with the game's original creative team, currently working on prequel game (Homeworld: Shipbreakers). Of course, Martel was quick to add that a Homeworld sequel may not take the same form as the first two, and the team would have to sit down with the game's original creators to "look at what the next game would be."" - Brian Martel, Gearbox Software " Like any good Homeworld obsessive, I asked what sort of conditions would need to be met before any discussions were had around Homeworld 3. " According to Martel, despite its age, the HW2 engine is "so strong and capable," thanks, in part, to the efforts Gearbox has made to upgrade the platform, that it could handle any theoretical sequel. They also indicated that they approached the updates to the Homeworld 2 engine so they could use it to make new games as well. Gearbox confirmed they would explore this possibility based on the success of the new games. However, scope remained for a new Homeworld title set in space after the events of Homeworld 2. They then worked out a publication deal with Blackbird for Shipbreakers, recasting it as a Homeworld prequel game set on Kharak before the events of the original title. After Gearbox acquired the IP, they contacted Blackbird to assist in the making of Homeworld Remastered. In 2010 they began work on Hardware: Shipbreakers, a brand new strategy game set in a new universe. In the meantime, many of the key personnel involved in making the original games had left Relic and set up Blackbird Interactive. In 2013 THQ collapsed and the Homeworld IP was purchased by Gearbox. In a surprise move, THQ purchased the Homeworld IP rights from Sierra in 2007, but did not develop a new game. Relic Entertainment, who created the franchise, were acquired by THQ in 2004, making further Homeworld games unlikely. The Homeworld IP was originally owned by Sierra Entertainment, a subsidiary of Vivendi Games, who published Homeworld, Homeworld: Cataclysm and Homeworld 2.
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